#include "common.hpp"
#include "zj_logger.h"
#include "SDL_ttf.h"


void set_color(SDL_Color& color, int r, int g, int b, int a)
{
    color.r = r;
    color.g = g;
    color.b = b;
    color.a = a;
}

void set_vec2(Vec2& v, int x, int y)
{
    v.x = x;
    v.y = y;
}